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davsuz78

12
Posts
A member registered Oct 14, 2021

Recent community posts

"False" is working well, thanks a lot!

Hello Kirill,

Maybe i'm not using it right, but i don't manage to stop music even with the stop sound function:

I can only add new music to skip the previous one.

Ok thanks Kirill. You're welcome, you really deserve feedback.

Hello Kirill,

Some small display bugs on live preview.
- personalized CSS style won't show
- personalized Font won't show

Example (with rollover effect and Moms typewriter font):



(5 edits)

Nice example for the variables, i will try it soon.

If you made a banner/button to advertise your great engine, i will be happy to add it in my game.

"for nw.js the command would be like this: nw.Shell.openExternal(\"https://kirill-live.itch.io/tuesday-js\")"

I tried but it wasn't working so i googled your command and found the correct one. Thanks a lot, it will be usefull :)

nw.Shell.openExternal('url');

Thanks for your answer Kirill.

The window.open works well for the browser, thanks, but i plan to make a version of my game for windows, mac and linux. What commands need to be used for exporting to a pc (i'm using web2executable, so nw.js)? Because on a windows export, it open the url in a new restricted window, not in your browser. And will it be another command for android?

"To display a variable in the text, you must use the variable name in angle brackets <variable_name>. (I checked, I probably broke this feature, I will fix it in the next release)"

Do you have a screen or example because i really don't see what you meant? Even if the feature is broken, at least i will know how to do it when the next release is online.

And i found another bug (sorry). On my main screen, when i click on "load" button, if there was no previous save game, buttons disappear. And of course a new player doesn't have a previous save game...

Before clicking:

After clicking on load button:

(1 edit)

Now that i don't have this issue again, while i had it a few hours ago, i can't help to tell you what is causing this trouble.

Hello Kirill,

How to make a choice button to point to a web page (to patreon ie)?

I'm currently testing Tuesday JS and i must say it's a real nice tool, complete enough to make a good VN. I think i will make my whole VN with this tool, i'm excited by the way your app develop quickly.

I used to work on tyranobuilder and cloudnovel and i must say it's just missing 3 important stuff:
- skip option (i'm not using the back button and have game over options)
- having the possibility of making a save/load screen with more than one slot
- a mute/unmute function.

I also suggest some bonus functions for the future:
- a rollover effect on buttons (i know it's possible with CSS, but making different rollover options depending on each buttons type seems complicated for a non-developer, especially using arts instead of color)
- being able to use sprite sheets
- add your fabulous puzzle maker in the app options
- being able to show variables (to make a hp bar or money bar ie)
- having something like a dice game with aleatory numbers

Keep up the good work, and thanks again for that engine !

Hello Kirill,

Just a small annoying bug, the windows app crash when you make a right click.

Thanks a lot, yeah that was it. Problem resolved !

(1 edit)

Unfortunately, no read and access restriction differences between "accepted and rejected" png. ie first png appear in art, second one doesnt appear while they have exactly the same read/access:


(1 edit)

Hello,

Is there specific size for images ? When i create a scene, some pngs that are in the selected folder are missing.
In a folder where i got 52 pngs, just a dozen appear in arts...